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Post by Martin St. Louis on Oct 31, 2006 21:39:10 GMT -5
NES games start at 500 Wii points, Super NES games start at 800, and N64 titles start at 1000. Sega Genesis games start at 800 Wii points, TurboGrafx 16 titles start at 600 points. List of Virtual Console games available by the end of December… NES - Mario Bros., The Legend of Zelda, Donkey Kong, Donkey Kong Jr., Ice Hockey, Pinball, Soccer, Tennis, Urban Champion (YES!!!), Wario’s Woods, Baseball, and Solomon’s Key. SNES - F-Zero, Sim City N64 - Super Mario 64 Sega Genesis - Sonic the Hedgehog, Altered Beast, Golden Axe, Columns, Ecco the Dolphin, Gunstar Heroes, Space Harrier II, Toe Jam & Earl, Ristar, and Dr. Robotnik’s Mean Bean Machine TurboGrafx 16 - Bonk’s Adventure, Super Star Soldier, Victory Run, Bomberman ‘93, and Dungeon Explorer Press Release: gonintendo.com/
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Post by Martin St. Louis on Oct 31, 2006 21:41:32 GMT -5
No Super Mario Bros. or Duck Hunt leads me to hope they'll be preinstalled on the Wii.
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Post by J.J. on Oct 31, 2006 22:41:24 GMT -5
Urban Champion is bound to be remade, It has to. Could you imagine a traditional 2D Fighter based on Urban Champion. Each character represents a "gang" and you fight for territory. Fuck, I want it.
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Post by Martin St. Louis on Oct 31, 2006 22:44:48 GMT -5
I've said before that Urban Champion could easily be that one Wii fighting game that just lets you shake the fuck out of the controller to beat the other guy. No other fighting game could ever get away with that. Only Urban Champion.
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Post by Martin St. Louis on Nov 3, 2006 15:17:08 GMT -5
Virtual Console: Secrets exposed 3-Nov-2006 Nintendo tells CVG the ins and outs of Wii's retro download service The launch of the Wii console is little over a month away now, and although we've analysed every aspect of the innovative new console under the world's most powerful magnifying glass, it still conceals a few mysteries - particularly in the Virtual Console. With the full list of launch-day Virtual Console games having been released earlier this week, we thought it the perfect time to focus on the retro download service and uncover some of those mysteries. So we threw a barrage of questions at Nintendo and got back some interesting information - how the games are stored, how much they'll cost and more. Check it out below and, if you have any more questions of your own, throw them down in the comments section and we'll put them to Nintendo for answers. Can games be stored on external media such as SD cards, and what happens if you run out of storage space? Nintendo: Games that are downloaded can be stored either to the Wii's internal memory (512MB) or onto SD cards, which plug into the SD slot on the front of the Wii. In addition the console also stores a history of all of your downloads so that if you have to delete any VC games for any reason you could re-download them for free at a later date. Will you be able to take your VC games to a mate's house, say, on an SD card? Nintendo: No. All VC games will be locked to the console they are downloaded on so even if they are on an SD card they can't be used on other machines. You will have to take your Wii with you. Does that mean that if your console breaks you lose your VC games forever? Nintendo: No. Nintendo will offer support to help Wii owners with problems to recover their games. GameCube games are played with GameCube pads. Can they be played with the Classic controller too, for those who don't actually have any GC pads? Nintendo: Nintendo GameCube games can only be played using Nintendo GameCube controllers. The Classic Controller will not work on these games. Can you specify which controllers it will be possible to use for each of the VC games types (NES, SNES, PC Engine, N64)? Nintendo: All virtual console games can be played using the Classic Controller or Nintendo GameCube pads. The Wii Remote can also be turned on its side and used as a traditional controller to play NES games. However, a game will only be playable with the control mechanism it was designed for. So, for example, you will play NES games with the D-pad, not an analogue stick or motion-sensitive functionality. When using a mixture of Wii and GameCube controllers, the Wii Remote or Classic Controller will take priority. So if you have two Classic Controllers plugged in they instantly become player one and two regardless of how many GameCube pads are inserted. What about game manuals? Nintendo: Each Virtual Console game downloaded will come with a digital instruction manual. We are already aware that you won't be able to gain access to the Japanese or American VC in UK with a UK console. But if you import a US or Japanese Wii into UK, will that machine be capable of accessing the UK VC servers to download and play games made available to us Brits? Nintendo: No. The European Virtual Console will be available only to European machines. If you import an American machine they would have to connect to the American service and use American Wii Points cards to buy content. Their warranty would also be void so this is not recommended. Will there be a range of Wii Points cards available? How much will they cost? Nintendo: At first, only 2000-point cards will be available. These will retail for £14.99. Will you be able to buy VC Points via the internet through Wii using a credit card, like you can with Xbox 360's Marketplace? Nintendo: Yes. Wii points can also be bought online via the Wii Shop using all major credit cards and will be credited to your account. A total of 10,000 points can be stored on your Wii account at any one time. www.computerandvideogames.com/article.php?id=148658
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Post by Martin St. Louis on Nov 3, 2006 15:33:54 GMT -5
This almost makes buying old games again worth it. Sucks major ass that I can't play The Legend of Zelda: Collector's Edition, Sonic Mega Collection, and Mega Man Anniversary Collection with a Wii retro controller.
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Post by J.J. on Nov 3, 2006 18:45:50 GMT -5
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Post by J.J. on Nov 3, 2006 18:49:50 GMT -5
Why did I post that, you already posted it. I jumped the gun, I skimmed right past it.
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Post by Martin St. Louis on Nov 3, 2006 18:52:15 GMT -5
BANNED.
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Post by J.J. on Nov 3, 2006 18:54:51 GMT -5
I'm the head admin, I'll pull a Wohlfeld on you if I have to
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Post by Martin St. Louis on Nov 6, 2006 1:18:42 GMT -5
I'm the head admin, I'll pull a Wohlfeld on you if I have to Not if I Scotch you first.
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Post by Martin St. Louis on Nov 8, 2006 17:27:03 GMT -5
When it comes to gathering clues for potential Virtual Console titles, Nintendo isn't always the best source to get answers from. The company has its priorities during this holiday season, and for that reason fans have been looking elsewhere for details in regard to what the Wii's unique retro catalog will offer. The ESRB (Entertainment Software Ratings Board) has already helped us confirm multiple titles expected to hit Wii early next year, and we've received an updated list just this morning.
As it stood, the following potential 2007 VC games we hit on were as follows:
* Duck Hunt (E for Everyone) * Hogan's Alley (E for Everyone) * Kid Icarus (E for Everyone) * Kirby's Adventure (E for Everyone) * Pilot Wings (E for Everyone) * Pro Wrestling (E for Everyone) * Punch-Out (E for Everyone) * Wild Gunman (E for Everyone)
New to the list, however, is a slightly more diverse catalog of games:
* Mario RPG: Legend of the Seven Stars (Super NES; rated E for Everyone) * Kirby's Super Star (Super NES; rated E for Everyone) * Mario Kart 64 (Nintendo 64; rated E for Everyone) * Starfox 64 (Nintendo 64; rated E for Everyone) * Super Metroid (Super NES; rated E for Everyone) * Kirby's Dream Land 3 (Super NES; rated E for Everyone) * The Legend of Zelda: The Ocarina of Time (Nintendo 64; rated E for Everyone) * Excitebike (NES; rated E for Everyone) * Ice Climber (NES; rated E for Everyone) * Dr. Mario (NES; rated E for Everyone) * Mario Brothers (NES; rated E for Everyone) * Ice Hockey (NES; rated E for Everyone) * Soccer (NES; rated E for Everyone)
Granted, a few of the games on this list were assumed, shown, or already announced by Nintendo, but many of the listed titles have just now been confirmed by the ESRB listing. Since all games released must go through the ESRB before getting to consumers, this shows that these games were submitted by Nintendo, obviously intended for Virtual Console support.
It's important to note, however, that just because a game is submitted to the ESRB does not guarantee it a specific time slot. Games like Mario Kart 64, The Legend of Zelda, and Super Metroid can in fact be held after approval for Nintendo to release at its discretion. If this list is any indication, however, you're most likely looking at a handful of early 2007 Virtual Console games to look forward to.wii.ign.com/articles/744/744751p1.html
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Post by Martin St. Louis on Nov 8, 2006 17:30:18 GMT -5
Ice Hockey + Kirby's Adventure = Fucking Ace
I haven't played Kirby's Adventure in like eleven years.
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Post by True Alex 2 on Nov 8, 2006 20:45:32 GMT -5
They gotta put Kirbys Fun pak on it
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Post by Martin St. Louis on Nov 8, 2006 20:59:02 GMT -5
Here I am getting all horny for Super Mario RPG on the virtual console, when my SNES is still hooked up with the fucking cartridge in the system.
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Post by Martin St. Louis on Nov 12, 2006 10:53:31 GMT -5
Last week we quizzed Nintendo on some of the most commonly pondered issues regarding its retro Virtual Console download service on Wii, and we then opened the floor to you guys to throw some questions our way to put to Nintendo. Now, in the latest stage in our mission to uncover every secret about the VC, we have Nintendo's answers, and there's some great info in there.
So without further ado, check out the Q&A, then sit tight and do your best not to go insane in the wait for the Wii launch on December 8.
Do N64 games on Virtual Console have the rumble feedback compatibility?
Nintendo: The rumble feature is not supported on N64 games downloaded to the Virtual Console.
Multiplayer games - will these now incorporate an option to allow the second/third/fourth player to connect over the internet to play, as some PC emulators have made possible?
Nintendo: All games will be faithful recreations of the original versions so they will not feature new functions like multiplayer or internet play if the original title did not. *
Will the Wii iron out all slow-down that existed in old games, including the 2D formats? It would be great to play all the old games at a silky-smooth framerate, but some retro gamers, for some reason, consider the slowdown to a part of the game's old-school appeal.
Nintendo: The Virtual Console games faithfully reproduces the original game in all areas, including content, movement and expressions. Principle programming, characters, sound etc. have not been changed.
Being as the Wii classic controller cannot be used to play GameCube games, will Nintendo continue to produce and sell GameCube controllers?
Nintendo: No plans have been announced to date. But Nintendo GameCube accessories are still available from all good retailers.
How configurable will controls be? The N64, with its C-buttons, effectively had six face buttons. The VC controller only has 4. How will this mapping work?
Nintendo: Controller layouts will be determined on a game-by-game basis and detailed in the electronic manual.
Will their be any price difference between buying Wii Points through the online Wii Shop Channel and via retail stores?
Nintendo: Wii points will cost the same online as they do in retail. They can be purchased on the Wii Shop Channel using all major credit cards. 2000 points cards will cost €20 (£14) both online and in shops.
Will there be a published release schedule of VC games or will they just come out as and when?
Nintendo: More Virtual console games will be announced at a later date. New Virtual Console titles will be added in 2007 and beyond creating a constantly growing library of games.
How large (in storage terms) will VC games be? At present what is the average size for games on each of the formats?
Nintendo: Games vary in size but approximately NES games will be 1MB, SNES 5MB and N64 32MB.
How will VC games be organised on the channels page? Will each game be an individual channel or can users group say all the titles of one format (SNES) or all the titles of one series (Zelda)?
Nintendo: Each VC title downloaded will be displayed as an individual channel. Users may move these channels around to suit them.www.computerandvideogames.com/article.php?id=149023* geeeeeeeeyyyyyyyyyyyyy
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Post by XZEROX: Wings for Judith on Nov 12, 2006 22:21:50 GMT -5
I wish there was a way that they could at least let us play multiplayer games via Wi-Fi. They wouldn't have to do a leaderboard, extra features, and all of that other shit - just gameplay. That would've been fun.
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Post by Martin St. Louis on Nov 12, 2006 23:03:51 GMT -5
If they half-ass the virtual console, they'll only drive more people to download ROMs. As much as I'm against illegal activites, I can't justify spending $5 on NES games, when I could get them for half that price used. Either way, buying used or downloading illegally, Nintendo gets $0.
What a mess.
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Post by Martin St. Louis on Nov 23, 2006 18:33:32 GMT -5
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Post by Martin St. Louis on Nov 27, 2006 21:23:35 GMT -5
I'm a bit worried about the virtual console thing. Say you spend the next five years downloading your favorite classics. It's 2011, and the Wii Tuu is about to launch. Hundreds of your virtual console games are stuck on your old Wii. What if your Wii breaks? Your money has pretty much been flushed down the toilet.
You're only buying the license to use these games. If Nintendo wanted to wank all of your games away, they could do it with a single firmware update. If you have the original cartridge, it's yours forever.
Digital distribution greatly worries me.
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